Blender Workshop

Blender is an open source program that can be used in game design, modeling, animation, and image editing. This workshop series will teach some modeling and animation basics and techniques within Blender. Participants will start by creating a bear model and finish with animations and textures for the bear. The resources for each part of the workshop series […]

Machinima

What is it? Machinima, a Portmanteau of machine cinema, is a collection of associated production techniques whereby computer-generated imagery (CGI) is rendered using real-time, interactive 3-D engines instead of professional 3D animation software. Engines from first-person shooter and role-playing simulation video games are typically used. Consequently, the rendering can be done in real-time using PCs (either using the computer of the creator or the viewer), rather than with complex 3D engines […]

Unity Game Development

The Unity Game Development series is designed to introduce attendees to Unity. Attendees will create a simple, platformer-like game to learn Unity’s concepts. By the end of the series, attendees should have a single ‘level,’ in which they can jump around collecting objects and avoiding death. Unity will be available on the lab computers in […]

Virtual Reality Resources

Google Cardboard Google Cardboard is a virtual reality platform with a very low barrier of entry. It was one of the first  VR platforms released for phones. All you need is a phone and headset. Check out this video for an introduction on Google Cardboard https://www.youtube.com/watch?v=SxAj2lyX4oU Resources and Tutorials Educational Technology has a number of headsets […]